While experimenting with the galaxy of exquisite textures from French Kiss, I thought it might be interesting to add a color shadow behind the model. Here is the base image of Crystal Gomez:
After masking out the seamless background, a texture from the LesTextures_I_1of3 collection called Antique_Jade was placed between the two layers with Crystal. The bottom layer with the grey seamless is shown above, the top layer is Crystal only with no mask:
Changing the layer blending mode of this texture layer from Normal to Linear Burn not only darkens the texture, but allows the original shadow on the grey seamless to show through:
A color shadow was made by duplicating the top layer of Crystal, then blurring, darkening, moving it under the original layer of Crystal, positioning it over the original shadow and lowering its layer opacity to 30%:
Granted, color shadows are not realistic, but the goal here is art! For my taste, this color shadow adds just a enough interest to the composite without detracting too much from the model.