How to Mix Glamour and Water - Part 10

In this final instalment of the series, some ideas for different effects will be shown. First, you can texturize the background to get the effect of an old Maxfield Parrish painting. A texture from Photomorphis was used here:

Model: Andrelica.

Model: Andrelica.

Splashes in the water can also be added. The Image Manipulation Store sells a series of these on a black background, which disappears when you set the layer blend mode to Screen:

Model: Laurel Hervert.

Model: Laurel Hervert.

Here's is another example of a splash with rougher water:

Model: Marketa Havlinova.

Model: Marketa Havlinova.

The "flinging hair" pose, though commonly seen, really shows off the model's hair:

Model: Jatoya Gallo-Stubblefield.

Model: Jatoya Gallo-Stubblefield.

The model can pose with lanterns, crystal balls and such, with can be "lit up" in post processing. Note that I painted in some mountains on the horizon using a black Brush. This should be done before generating the water:

Model: Marcela Zuniga.

Model: Marcela Zuniga.

Model: Marcela Zuniga.

Model: Marcela Zuniga.

Another possibility is putting a second version of the model inside a jar. See my blog posts dated March 16 and April 2, 2014, Putting the Model Inside A Jar - Parts 1 & 2, for information on how to do this:

Model: Sara Bartfai.

Model: Sara Bartfai.

Model: Sara Bartfai.

Model: Sara Bartfai.

If lightning is added, add it before the water is generated so you can get a reflection in the water:

Model: Kaela Isa.

Model: Kaela Isa.

Water can be added to scenes such as this:

Rancho Santa Ana Botanical Gardens, Claremont, California.

Rancho Santa Ana Botanical Gardens, Claremont, California.

Simply add water as high in the scene as you want, then mask out the parts where you do not want water:

Rancho Santa Ana Botanical Gardens, Claremont, California.

Rancho Santa Ana Botanical Gardens, Claremont, California.

Model: Andrelica.

Model: Andrelica.

There is no rule that says the color of the water must match the color of the sky:

Model: Simone Knight.

Model: Simone Knight.

Try experimenting with rougher, more turbulent water. Do this by hitting the Complex button in Flood 2 and playing with the sliders:

Model: Tiffany Felisha.

Model: Tiffany Felisha.

Simulating a full moon backlighting the model at night is another interesting look:

Model: Kaela Isa.

Model: Kaela Isa.

There is no rule that says the model must wear a swimsuit, and there is no rule that says she must be in or near water. Experiment and have fun!

Model: Sara Bartfai.

Model: Sara Bartfai.

I hope these examples stimulate your creativity, and you have a lot of fun exploring this most interesting technique.